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The Lost Vikings - The Remake | a Game made with Unity

We would love you to play it on itch and give us some feedback: https://the-class-of-33-8.itch.io/the-lost-viking-the-remake

In this game, my main focus was creating a thrilling cave experience.

In this game, my main focus was creating a thrilling cave experience.

I strategically utilized environmental lighting with color-coded lights, ensuring that the player always knows their location throughout the adventure.

I strategically utilized environmental lighting with color-coded lights, ensuring that the player always knows their location throughout the adventure.

I took on the challenge of developing a lava shader that would dynamically interact with objects and also managed to create a foaming effect around them.

I took on the challenge of developing a lava shader that would dynamically interact with objects and also managed to create a foaming effect around them.

I worked closely with the level designers to make sure that everything looked great and played well.

The Lost Vikings - The Remake | a Game made with Unity

This game was developed by Team Gezer as a school project. Inspired by Blizzard's legendary game, The Lost Vikings, our team put our own spin on the classic gameplay and brought it to life in 3D.
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As the team lead, I was responsible for keeping everyone on track and working together towards our goal. I delegated tasks and made sure we hit all of our deadlines on time.

As the environment artist, I designed and created the visual elements of the game's environments. This included things like terrain, lighting, and other objects.
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We aimed to stay true to the spirit of the original game while still adding our own unique touches. We tweaked some of the mechanics based on our interpretation and left out the combat system from the original game.
One of the standout features of our game is the gameplay itself. We worked hard to create challenging puzzles and obstacles that players must overcome using the unique abilities of each Viking character.
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Overall, I'm really proud of what our team was able to accomplish. It was a fun challenge to bring The Lost Vikings into the world of 3D, and I think we did a great job!

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